Radiolab: top iTunes Podcast

Here’s one more audio-related post. I suppose it’s now officially ‘audio week’ on this site (this wasn’t planned, but I’m on a roll).

I just listened to the latest episode of a my favorite radio show. The topic: an exploration of the relationship between biology and human engineering. Sound boring? Not interested in science? Listen to this show before you make up your mind. This just might be the best radio program in America. It’s Radiolab from WNYC in New York.

Of the many things that make this show special, the most apparent to me is the production quality. It’s not over-produced. It’s more about how cohesive and engaging the stories are in each episode. You know when you see a really great documentary or movie that just grabs you? The kind of show that draws you in? When you lose track of time? Radiolab is like that — for your ears.

What makes the show stand out? It’s hard to pinpoint. It has an experimental edge to it. They do things that I’ve never heard before on other ‘educational’ shows. They interview people (just like any other radio show), but the way they integrate the interview can be quite jarring and unexpected. Example: they often let the interviewee introduce him or herself — interviewers for radio/video usually ask the subject to ‘state your name and title.’ This typically never airs. It’s a method to ensure that the hosts get the name and title correct. On Radiolab, they often use this pre-interview audio to introduce the subject expert. This wouldn’t work if they did it every time, but my point is that they are willing to present a story in very untraditional ways.

Moreover, the storyline is sometimes nonlinear, which is relatively rare in audio stories. Interview sound clips can show up again later for effect (for humor, for emphasis). They also create and embed really interesting sound effects to illustrate visual elements. Some work, some don’t. It’s always entertaining and usually pretty funny, though. They also frequently use ambient sound to create tension, suspense and mood better than any show I’ve heard. In short, few shows know how to use sound as well as Radiolab. Few shows are as willing to push traditional boundaries to tell a story.

This experimental edge combines with the best part of the show: top-notch story telling. I don’t have much to say about this other than this: they spin a good tale. They take a potentially dry ‘science’ topic and bring it to life. They do this by finding amazingly interesting story segments.

I also think a part of what makes it work is that the co-hosts seem to genuinely like each other. They sound like they’re having a chat. It comes across so naturally, you might be fooled into thinking the show is effortless and spontaneous. That’s the kind of flow I’m talking about here — the kind you might expect in great video, but rarely find in an audio production.

I’m a big radio fan (the geeky ‘public radio’ sort of fan) and I’ve been listening to radio stories for a few decades now. I think what I’m trying to say is this: Radiolab is breaking new ground and raising the bar. It’s tossing aside traditional rules of documentary audio and opening up the medium. It’s 21st century radio. While This American Life (another amazing show) perhaps led the wave of alternative story telling and has done wonders to push the radio documentary envelope, Radiolab builds upon this. It takes it to a new creative level.

It’s worth going back in the archives to hear past shows. If you don’t, you won’t hear about fighter pilots with out of body experiences, the sound of a sleeping cat brain, the man who takes two hours to wipe his nose and thinks it only took him a moment, the guy who has had the same sound stuck in his head for over a decade, the woman who is really two women in one. In short, there are some great (and fascinating) stories to be found here.

Also check out The Ring and I: The Passion, The Myth, The Mania — it’s not a Radiolab program, but it was produced and hosted by Jad Abumrad (Radiolab co-host, co-creator). Abumrad is an outstanding storyteller — and this is one of the best audio programs I’ve ever heard. If nothing else, this show will surely answer all of those enduring questions I know you’ve had about Wagner’s Ring Cycle.

If you’re looking for a Mac connection here: Radiolab is available as a free podcast on iTunes. And the show is produced on a Mac.

Mac Hearing Aids

I decided to stick with the audio theme today because there’s a new Mac sound enhancement app on the streets. It’s called Hear, it’s from a company called JoeSoft and it’s now available for $49.95.

Here’s the hype about Hear (from the developer’s site): “Hear greatly improves audio quality in movies and music throughout all of your Mac OS X applications. With Hear, music is richer, movie sound and dialog is clearer and games will blow you out of your chair!”

Here’s what you need to know: Hear appears to be a repackaged, more polished and (according to forum reports) less buggy version of a Mac app called OSS 3D. OSS 3D is the creation of Dmitry Boldyrev, the developer of MacAmp (now defunct) and WinAmp (still a popular Windows media player, now a Time Warner AOL subsidiary). As I understand it, OSS 3D development has now ended with the release of Hear.

I tried the OSS 3D demo last Fall (which, incidentally, costs $20 less than Hear; you can still buy it, but there is not and never will be a Leopard version). I also downloaded the new Hear demo today.

What do they have in common? A scary number of users options that may intimidate you. I tweaked some of the various and plentiful manual controls for a while — long enough to convince me I didn’t know what I was doing. Then I headed for the presets. I tested Hear with a range of music and a video using built-in settings optimized for various types of musics, scenarios, 3D, etc. I listened to some sound with my built-in iMac speakers. I listened with my headphones. I listened with my plug-in JBL desktop speakers.

My preliminary conclusion is that this product has potential, but I’m not convinced many people will dish out $50 for the potential of enhanced sound. I say ‘potential’ because my results were mixed — I achieved some pleasant results, some painful results. I was surprised that some of the presets just didn’t sound very good to me. I had some distortion issues. When I chose a ‘rock’ genre song from my collection and then chose the ‘rock’ preset in Hear… I have to say it sounded better without it.

If you are a serious audiophile, an audio professional, and/or more knowledgeable about audio settings than me, you may love this. Reading through the OSS 3D forums, it appears that there are (were) many passionate OSS 3D users who swear by this digital enhancement package, and Hear appears to be the new face of OSS 3D.

It would be unfair of me to say this isn’t a good product after such a short trial. More likely, it’s user ignorance. Still, what I look for in a good Mac app is usability right from the install. I didn’t get that sense here. I also didn’t get adequate user documentation. But I’ll end on a positive note: it did sound good when I ran it straight through my iMac speakers. It produced a solid subwoofer sound and made my built-in speakers sound better (wider, deeper, more robust). It also produced some noticeable and nice 3D enhancement with the video I tested out.

If sound is important to you, why not give Hear a try. They offer a 30-day trial. You may have a better experience than I.

I’ll close by noting that I currently use SRS iWow ($19.99), a plug-in for iTunes. It improves the sound of iTunes music quite significantly — especially for laptop speakers. It also simulates 360 degree sound for headphones. I use it with my iMac and it makes a noticeable difference. I like it. Mostly because it’s very easy to use and the results sound quite good to my ears (I immediately know when it’s not turned on when listening to my music). The one thing it doesn’t do, though, is work outside of iTunes. That’s a big shortcoming. I’d like to see this tool integrated into all of my Mac’s audio output.

Until that day, it appears that Hear is the main game in town for system-wide audio enhancement. If anyone knows of any other similar app, please let me know.

You won’t find this on iTunes

I like the iTunes music store as much as the next person, but the selection is poor when it comes to the ‘world music’ category.

For music that is other-than-English-language-pop (also known as ‘world,’ ‘global, or ‘international’ music — in other words, the vast majority of the music produced on this planet), you might want to try Calabashmusic.com.

The selection is outstanding, it’s DRM-free, tunes are cheap and it’s based on fair trade (50 percent of each sale goes back to the artist). For audiophiles, the sound quality is pretty good — downloads range from 160-192kbps. The files are in MP3 format so you can play them on any player. You can also return to Calabash at anytime and re-download your purchased music.

Did I mention the selection is outstanding? Calabash organizes their large music collection in two ways: browse by regions of the world or sift through scores of musical genres (Portuguese Fado, anyone? How about Afro-Peruvian?). Once you find something that interests you, try out a 60-second preview. They also offer 10 free downloads a week, which is a great way to start exploring new music.

I bring this up now because the folks over at Calabash are trying to launch a peer-to-peer microcredit program for international artists. Their goal is to raise $100,000 by May 31 so they can get it off the ground. You may have heard of Kiva.org. This is the same idea, but for struggling artists around the globe. I think it’s a great idea. Peer-to-peer microfinancing is one of the more interesting, innovative and positive things made possible by the social web.

If you love music from around the globe, also check out National Geographic’s online music section. The music content for this site is provided by Calabash, but it’s packaged a bit differently here. They strive for a more contextual, cultural focus as you might expect. Some of the content also comes from PRI (producer’s of The World, a great news program that daily highlights the global music scene, often in a political context) and Afropop Worldwide (the show that started me on my international music path back in the 1990s). One more: check out the BBC’s world music offerings.

Footnote: I love world music, but why do we have to call it ‘world music?’ Isn’t all music from this world? It makes no sense. David Byrne wrote a really good editorial way back in 1999 for the New York Times that gets to the root of the issue. It’s called ‘I Hate World Music.

The Glass Bead Network

Here’s an interesting online game: The Glass Bead Network. A short message about this new venture appeared at the end of an email message received from my web host this evening:

Casual gaming just got a lot smarter. Players on the Glass Bead Network compete by connecting ideas in creative ways using know-how, imagination, and even the web itself to help them play the game.
How could I pass that up? I spent an hour or so checking it out and decided to sign up (free). So far, I've only observed others at play — it helps to watch a game in progress to get the lay of the land.

Here’s the object: each online player (a max of four people for one game) is dealt a hand of ‘beads.’ Each bead is a picture of a person, place, thing. The object is to place one of your beads on the board next to another bead to form a connection. It’s up to you to decide how the beads are connected. Once you conjure up a connection, you present it for the other players to evaluate. The other players then either approve your connection or reject it. If your connection is challenged, you may refine it until all agree it’s a valid ‘linkage.'

The hard part is that you only have a finite amount of time to make a connection that all players agree is valid (the amount of time you have to form a link is determined in the game setup). If you can’t come up with a good link, you pass to the next player. The first player to place all of his/her beads (or, if the board is filled up, the player with the least number of beads remaining in hand) wins.

I like the open-ended nature of the game. The most ingenious part of the play is that the players must form a sort of social contract to decide if a play is valid or not. This agreement-based gameplay reminds me of a philosophy book I read long ago called Infinite and Finite Games by James P. Carse.

Sidenote: I didn’t find a reference to this on the game site, but the name and inspiration for this game must come from The Glass Bead Game by Hermann Hesse.

Twitter? Hmm.

Ok, I have a Twitter account now. Many people really enjoy this service, so I’m ready to give it a shot. But I have a confession: I don’t really get it.

Is this just a passing fad? Is it a revolutionary mode of communication? Or is just fun? Why should I invest the time?

An any rate, I’ve posted my first short message to tell the world what I’m up to. I have microblogged. By ‘the world’ I mean that I am currently following/followed by only two people: a friend of mine in San Diego…and Barack Obama.

Actually, I just added Obama to my list because, well, why not. He’s surely in friend-acceptance mode right now and I support his candidacy. Don’t mind getting updates about what he’s up to. And I’m sure he will eagerly read my tweet. Right.

Anyhow, I have more questions:

Why is Twitter substantively different or better than instant messaging? Why not send an email? Is it about networking? Is it about popularity? Is it about exchange of information? And here’s the real question on my mind: is there such a thing as being too connected?

I can see that what sets a microblog apart from email or chat is universal availability/viewability across time. In other words, it links ‘friends’ together with added benefits: anyone can peek in to read the posts of others (which encourages networking among like-minded people, I assume) and it’s a sort of time-logged journal. By this, I mean it’s like a shared microjournal among peers that persists in a thread across time into web eternity (I guess that’s why it’s called a microblog — no big revelations here). Is this a good thing? Maybe.

Whatever is behind this phenomenon, I’m going to try to get into the social web thing a bit more. I’m still pondering, though, the limits of sharing personal information.

Are you a Twitter user? What do you get out of it? Why do you do it?